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Technical Producer (Hybrid - On-Site)

  • Strong Communication Skills
  • Organizational Skills
  • Quality Assurance
  • QA
  • Scheduling
  • Production Environment
  • Structured Software
  • Agile
  • JIRA
Description:

Technical Producer 

 

Responsibilities:

Project Management

  • Lead weekly sprints in collaboration with the Artist Lead
  • Define project scope, capabilities and deliverable specifications
  • Coordinate creative reviews: device setup, content collection, note-taking, and scheduling

Cross-Functional Coordination

  • Align engineering, QA, production, marketing, content, and platform partners on timelines, scope, and dependencies
  • Maintain project schedules across multiple systems (Wrike, ShotGrid)
  • Ensure on-time delivery through cross-team collaboration

Technical Partnership

  • Manage feature requests between internal and external engineering teams
  • Partner with engineers to assess project feasibility and timelines
  • Support Product & Technology strategic initiatives

Quality Assurance

  • Evaluate builds for release readiness based on goals, scope, and timelines
  • Prioritize stability and player experience in release decisions

 

Requirements:

Skills

  • Knowledge of Visual Effects workflows as related to gaming, film, and commercials
  • Strong communication skills with both technical experts and the ability to convert technical needs into layman’s jargon both through verbal and written forms.
  • Strong organizational skills and the ability to work in a complex, asynchronous production environment
  • Knowledge of software development, game engines, game architecture, and related technologies.
  • Hands-on ability to handle simple development tasks and working with code-based project requirements
  • Expertise in agile methodologies, project management tools (like JIRA), and experience leading complex technical projects when managing the weekly sprint.
  • Strong analytical abilities to evaluate technical risks, assess performance data, and make informed decisions.

 

Experience

  • 10+ years working in visual effects, gaming or commercials
QUALIFICATION/ LICENSURE :
  • Preferred years of experience : 10+ Years
  • Travel Required : No travel required
  • Business Day Timings: 9 AM to 5 PM
Assignment Location
Santa Clara, California
Pay (Varies based on Experience and Location)
USD 114.72 - USD 149.00 Per Hour
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